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Mafia

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4–10 Players
20–60 Min

Mission Brief

Mafia is the classic social deduction game: a small, informed group of Mafia members hides among the town and eliminates one player every night, while the Citizens try to work out who they are before it's too late. Nobody knows anyone else's role - only the Mafia know each other. On Nightroom you play Mafia online with friends or strangers, with built-in voice chat, while the game itself runs the nights, the speeches and the votes. No cards, no moderator, no registration.

Rules: How to Play

1

Roles are dealt in secret

Every player is given a hidden role. There is one Mafia member for every three players (the room owner can change this ratio), always led by a Don, and the town always has one Sheriff and one Doctor; everyone else is a Citizen. Mafia members see each other's roles from the start.

2

Introductions

Before the first night, players speak one at a time on a timer while everyone else is muted. Nobody has died yet - this is the first chance to read people and to make an impression.

3

Night falls

All microphones turn off. The Mafia vote on a victim, the Don checks one player to find the Sheriff, the Sheriff investigates one player, and the Doctor chooses someone to protect. By default the roles act one after another; the room owner can switch to a simultaneous night where everyone acts at once.

4

Morning

The night's result is announced: who was killed - or that nobody died because the Doctor guessed right.

5

Discussion and nominations

Microphones turn on and the town debates. Any player can nominate one suspect for the vote. If nobody is nominated, the town goes straight back to sleep.

6

Justification

Each nominated player gives a timed defence speech while the others listen.

7

The vote

Players vote on the nominees one by one, and each player has a single vote. The nominee with the most votes is eliminated. A tie is resolved with another round of defence speeches and a revote.

8

Last words

The eliminated player says their final words, and the next night begins. The cycle repeats until one side wins.

Goal of the game

Mafia is played by two teams with opposite goals. The town - the Sheriff, the Doctor and the Citizens - wins by eliminating every Mafia member. The Mafia, led by the Don, win as soon as they equal or outnumber the rest of the town. The Mafia know exactly who their teammates are, the town knows only what it can deduce.

Players and roles

Mafia on Nightroom needs 4 to 10 players. With the default ratio of one Mafia member per three players, roles are dealt like this:

4–5 players
Don, Sheriff, Doctor and 1–2 Citizens.
6–8 players
Don, 1 Mafia, Sheriff, Doctor and 2–4 Citizens.
9–10 players
Don, 2 Mafia, Sheriff, Doctor and 4–5 Citizens.

The room owner can lower the number of Mafia by setting one Mafia member per four or five players.

How the night works

At night all microphones are off, and every role with an ability acts in secret.

Sequential night (default)
The Mafia vote first, then the Don checks, then the Sheriff, then the Doctor - each with their own timer.
Simultaneous night
All roles act at the same time. The Don picks a victim and a check independently, and check results are revealed only when morning comes.
Night length
By default the night always runs its full length, so how quickly it ends never reveals which roles are still alive.
Check results
By default the Don and the Sheriff keep their results for the whole game, marked on the checked players' cards.
Repeat checks
By default the Sheriff and the Don can't check the same player twice.

Voting and ties

One vote each
Every living player votes once, on the nominees in turn.
Most votes
The nominee with the most votes is eliminated.
A tie
The tied nominees give another defence speech, and the town votes again between them.
Another tie
Depending on the room's setting, either one of them is eliminated at random or nobody is eliminated that day.
No nominations
If nobody is nominated during the discussion, no one is eliminated and night falls.

How to win

The game checks for a winner twice in every cycle: in the morning, once the night's result is announced, and during the day, as soon as an eliminated player has finished their last words. The town wins the moment the last Mafia member is voted out. The Mafia win as soon as the number of living Mafia members equals or exceeds everyone else - after a night kill, or after the town votes out one of its own. From that point they can no longer be outvoted. After the game you can open the match results to review how it played out.

Room settings

The room owner can adjust Mafia before the game starts:

Reveal role on elimination
Show an eliminated player's role to everyone (off by default).
Mafia ratio
One Mafia member per 3, 4 or 5 players (3 by default).
Simultaneous night
All night roles act at once instead of in turn (off by default).
Keep check results
The Don and the Sheriff keep their results all game (on by default).
Full-length nights
Nights always last the full timer, so timing gives nothing away (on by default).
Repeat protection and checks
Allow the Doctor to protect the same player two nights in a row, or the Sheriff and the Don to check the same player again (off by default).
Tie-breaker
A persistent tie eliminates a random nominee or nobody (random by default).
Timers
Separate timers for speeches, discussion, night actions, voting and last words.

Tips and strategy

As a Citizen
Watch the votes, not just the words. Who pushes a nomination and who quietly follows tells you more than any speech.
As the Sheriff
Don't reveal yourself too early - a known Sheriff rarely survives the night. Build trust first, then use your checks to steer the vote.
As the Doctor
Protect the players the Mafia most want gone: the confident accuser, or the player who seems to know too much.
As the Mafia
Blend in by voting with the town - sometimes even by pressuring a fellow Mafia member. Never defend each other too obviously.
As the Don
Your checks decide the game. Find the Sheriff, then make the town stop trusting them before you remove them.
Pro Tip

"As a civilian, your strongest weapon is observation. Watch for voting patterns. As Mafia, blending in is key - sometimes leading the charge against a fellow Mafia member is the best disguise."

Frequently Asked Questions

What is the Mafia game?

Mafia is a social deduction party game. A hidden group of Mafia members eliminates one player each night, and the rest of the town has to find them and vote them out during the day. It is also known as Werewolf.

How many players do you need for Mafia?

Mafia on Nightroom works with 4 to 10 players. 7 to 10 players give the best balance of roles and the most interesting games.

How do you play Mafia online?

Create a room on Nightroom or join an open lobby, wait for players to gather, and the room owner starts the game. Roles are dealt automatically, and the game guides everyone through the nights, the discussion and the votes - all you need is a browser and a microphone.

How long does a game of Mafia take?

Usually 30 to 60 minutes, depending on the number of players and the timers set for the room.

Is it free? Do I need to register?

Yes, it's free, and no registration is required. Open a room in your browser, pick a name and an avatar, and play with voice chat. Creating an account lets you keep your match history.

Do we need a moderator?

No. Nightroom acts as the moderator: it deals the roles, runs the night, keeps the timers and counts the votes, so everyone gets to play.

What does the Don do?

The Don leads the Mafia. Each night they vote on the victim with the team and check one player to find out whether that player is the Sheriff.

Can the Doctor protect the same player every night?

Not two nights in a row by default. The room owner can allow it in the room settings.

Is a player's role revealed when they are eliminated?

Not by default, which keeps the town guessing. The room owner can turn on role reveal for eliminated players.

What is the difference between Mafia and Werewolf?

They are the same game with a different theme. Werewolf replaces the Mafia with werewolves and the town with a village; the rules and the way you play are essentially identical.

Roles & Skills

Classified
antagonist

Don

Night: Hunt for the SheriffThe leader of the Mafia. Votes on the night's victim with the team, then checks one player each night to learn whether they are the Sheriff. Finding the Sheriff early is the Mafia's best chance to win.
antagonist

Mafia

Night: Vote to killKnows every other Mafia member. Each night the Mafia vote together on which town player to eliminate, and by day they blend in, deflect suspicion and steer the vote.
investigator

Sheriff

Night: InvestigateChecks one player each night and learns whether they are Mafia or town. The Don shows up as Mafia. The Sheriff's challenge is sharing what they know without becoming the next target.
protector

Doctor

Night: Protect a playerChooses one player to protect each night. If the Mafia target that player, they survive. By default the Doctor can't protect the same player two nights in a row.
civilian

Citizen

Day: VoteHas no night ability, but the town wins or loses on the Citizens' votes. Listen for contradictions, watch how people vote, and push the town toward the Mafia.
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